Unleaving Review (PC)

Unleaving Review (PC)

Softpedia

Published

There’s a circus elephant trapped inside a small transport wagon, clearly unhappy with his situation. The red-haired protagonist that I control clearly wants to set him free, both literally and metaphorically. She needs the creature to make progress in a puzzle, although she’s still working out exactly how to do that. The elephant moves through the exact same routine each time and its fury destroys part of the level. On a deeper level, she seems to be haunted by an incident at the circus, presumably involving the elephant and her mother. The game isn’t giving me a lot of clues to work with, but it seems that it’s something about being caged or over-protected. Or maybe she was simply in the audience when an elephant acted violently and she is still afraid of the memory. The creature is just one part of this puzzle, which also involves a rocket ship held up by balloons and a Ferris wheel. It takes a few deaths, which are grisly in an existential way, to get a clear i...

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